CADD 120 Three-Dimensional Modeling and Animation

This course is to introduce the student to the concepts of 2D/3D computer animation. Students will develop and apply traditional animation techniques using computer software. The applications of computer animation will include engineering, visualization, advertising, and multimedia.

Credits

3

Hours Weekly

2 hours lecture, 2 hours lab weekly

Course Objectives

  1. 1. Plan and develop storyboards.
  2. 2. Organize an animation project.
  3. 3. Identify and utilize the traditional concepts of animation.
  4. 4. Utilize basic modeling techniques.
  5. 5. Apply the basic theory of Human Vision.
  6. 6. Apply the basic theory of Color.
  7. 7. Apply the basic theory of lighting.
  8. 8. Apply the basic theory of Motion.
  9. 9. Identify the various types of computer animation software.
  10. 10. Identify the various file formats used in computer animation development.
  11. 11. Identify the hardware/software requirements.

Course Objectives

  1. 1. Plan and develop storyboards.
  2. 2. Organize an animation project.
  3. 3. Identify and utilize the traditional concepts of animation.
  4. 4. Utilize basic modeling techniques.
  5. 5. Apply the basic theory of Human Vision.
  6. 6. Apply the basic theory of Color.
  7. 7. Apply the basic theory of lighting.
  8. 8. Apply the basic theory of Motion.
  9. 9. Identify the various types of computer animation software.
  10. 10. Identify the various file formats used in computer animation development.
  11. 11. Identify the hardware/software requirements.