ENTE 215 Entertainment Technology Troubleshooting

Entertainment Technology Troubleshooting prepares students for real-world challenges discovered when supporting presenting events. Students will integrate what they have learned in lighting, audio, and video technology to develop strategies and solutions to meet challenges with presenting technology and with industry production processes.

Credits

3

Prerequisite

Pre- or corequisites: ENTE 105, ENTE 106, and ENTE 107

Hours Weekly

3

Course Objectives

  1. Identify lighting, audio, or video challenges.
  2. Analyze specific lighting, audio, or video challenges.
  3. Solve lighting, audio, and video challenges.
  4. Formulate a process for addressing lighting, audio, and video challenges.
  5. Develop oral communication skills for facilitating the production process for live events.
  6. Develop a personal process for addressing difficult situations for live events.

Course Objectives

  1. Identify lighting, audio, or video challenges.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Class assignment/ Practical assignment

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric

    Program Goal(s)

    Degree: Entertainment Technology A.A.S. Degree (Career)

    4. Demonstrate the proficient use of industry standard audio, lighting, video, stage rigging, and set construction equipment.

  2. Analyze specific lighting, audio, or video challenges.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Class assignment/Practical application

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric

    Program Goal(s)

    Degree: Entertainment Technology A.A.S. Degree (Career)

    3. Identify and utilize electrical, lighting, and acoustical theories and designs pertaining to live events.

  3. Solve lighting, audio, and video challenges.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Class assignment/ Practical application

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric

    Program Goal(s)

    Degree: Entertainment Technology A.A.S. Degree (Career)

    4. Demonstrate the proficient use of industry standard audio, lighting, video, stage rigging, and set construction equipment.

  4. Formulate a process for addressing lighting, audio, and video challenges.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Class assignment/Practical application

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric

    Program Goal(s)

    Degree: Entertainment Technology A.A.S. Degree (Career)

    5. Operate competently within the entire production process for live events by demonstrating technician best practices that support live events.

  5. Develop oral communication skills for facilitating the production process for live events.

    This objective is a course Goal Only

    Learning Activity Artifact

    • Other (please fill out box below)
    • Class assignment/Practical application

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric
  6. Develop a personal process for addressing difficult situations for live events.

    This objective is a course Goal Only

    Learning Activity Artifact

    • Other (please fill out box below)
    • Assignment rubric

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric