ENTE 230 Entertainment Technology Capstone Projects

Entertainment Technology Capstone Projects offers students the opportunity to take on a culminating experience that integrates students’ learning within their entertainment technology degree. Students will take on a large project for an internal or external production that requires them to engage in the production process from the planning stages through the execution of an event. Students will meet with the instructor two times a week.

Credits

3

Prerequisite

ENTE 105, ENTE 106, ENTE 107, and THET 135

Course Objectives

  1. Create a project plan that clearly illustrates production responsibilities from planning to execution.
  2. Improve personal production skills by successfully executing a project plan.
  3. Utilize clear communication within the production team.
  4. Demonstrate adherence to all safety rules and practices within the production process.
  5. Evaluate the production process for the purposes of evaluating performance.
  6. Formulate personal goals for future production experiences.

Course Objectives

  1. Create a project plan that clearly illustrates production responsibilities from planning to execution.

    This objective is a course Goal Only

    Learning Activity Artifact

    • Writing Assignments

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric
  2. Improve personal production skills by successfully executing a project plan.

    This objective is a course Goal Only

    Learning Activity Artifact

    • Other (please fill out box below)
    • Class assignment

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric
  3. Utilize clear communication within the production team.

    This objective is a course Goal Only

    Learning Activity Artifact

    • Other (please fill out box below)
    • Class assignment

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric
  4. Demonstrate adherence to all safety rules and practices within the production process.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Capstone project

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Best practices rubric

    Program Goal(s)

    Degree: Entertainment Technology A.A.S. Degree (Career)

    5. Operate competently within the entire production process for live events by demonstrating technician best practices that support live events.

  5. Evaluate the production process for the purposes of evaluating performance.

    This objective is a course Goal Only

    Learning Activity Artifact

    • Writing Assignments

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric
  6. Formulate personal goals for future production experiences.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Project response paper

    Procedure for Assessing Student Learning

    • Other (please fill out box below)
    • Assignment rubric

    Program Goal(s)

    Degree: Entertainment Technology A.A.S. Degree (Career)

    2. Demonstrate self-confidence, motivation, intellectual curiosity, and open-mindedness.