;
Rouse Company Foundation Student Services Building

Entertainment Technology - A.A.S. Degree (Career)

APPLICATION CODE 317

For curriculum information, contact the Arts & Humanities Division - Room HVPA-200 - 443-518-1480.

The Entertainment Technology AAS degree prepares students to obtain audio, lighting, video, and live event crew positions that support presenting and entertainment events for organizations of all types and sizes. This degree is a hands-on workforce training program, which insures that graduates are well-prepared to enter into needed technical positions. The program partners with local organizations to offer on-the-job training as well as potential post-graduation employment.

Suggested Semester 1

Course NumberTitleCredits
ENGL 121College Composition

3

CMSY 110Computer Concepts, Applications, and Ethical Considerations

3

ENTE 101Introduction to Entertainment Technology

3

THET 135Stagecraft

3

Gen Ed Core Mathematics - Quantitative Reasoning Core

3

Suggested Semester 2

Course NumberTitleCredits
CADD 101Introduction to Computer-Aided Drafting and Design

3

ENTE 105Entertainment Technology Lighting

3

ENTE 106Entertainment Technology Audio

3

PHYS 101Technical Physical Science

4

THET 110Introduction to Theatre

3

THET 160Theatre Practicum I

1

Suggested Summer Term

Course NumberTitleCredits
COOP 190Internship I

2

Suggested Semester 3

Course NumberTitleCredits
COOP 191Internship II

2

ENTE 107Entertainment Technology Video

3

ENTE 215Entertainment Technology Troubleshooting

3

SPCH 101Introduction to Human Communication

3

OR

SPCH 110Interpersonal Communication

3

THET 120Stage Management

3

Suggested Semester 4

Course NumberTitleCredits
COOP 201Cooperative Education Work Experience I

3

ENTE 230Entertainment Technology Capstone Projects

3

THET 245Production Management

3

Gen Ed Core Social & Behavioral Sciences - Critical & Creative Thinking Core

3

A graduate should be able to

  1. Identify, understand, evaluate, and apply ethical reasoning as it applies to Entertainment Technology.
  2. Identify, generate, and analyze ideas in multiple contexts within the discipline of entertainment technology.
  3. Identify and utilize electrical, lighting, and acoustical theories and designs pertaining to live events.
  4. Demonstrate the proficient use of industry standard audio, lighting, video, stage rigging, and set construction equipment.
  5. Operate competently within the entire production process for live events by demonstrating technician best practices that support live events.
  6. Create basic scenic, lighting, audio, and video designs.

Total Credit Hours: 60