CISC 4345 Games Programming I

This course is a study of the methods and tools used in Game Development, i.e. uses of bitmaps, sprites, tile-based and scrolling games, timers, interrupts and multy-threading, sound and movie inclusion. The skills one attains in this course may be applied to advanced programming classes irrespective of the programming platform and graphics library one utilizes to accommodate the activity. Prerequisite: CISC 2315, CISC 3321. Lab fee.

Credits

3

Distribution

Sciences