CPTR 355 Computer Graphics

Introduction to computer graphics modeling, animation, and rendering.  Students will use modern graphics libraries to perform basic geometric transformations, texture mapping, ray tracing, modeling of curves and surfaces, shading, and 2-D and 3-D object manipulation and animation.  Students will write an interactive video game showcasing these features. Prerequisites: CPTR 141, MATH 289.

Credits

4

Distribution

Computer Science