GAM 32100 Concept Design

This course will allow students to use two-dimensional art skills, digital painting and three-dimensional computer sculpture to create concept designs for games and film. The course will focus on turning a basic description into a fully understood artistic concept; examples include character, costume design, mechanical design, architectural design, and environmental design.

Credits

3

Prerequisite

COM 20200 or GD 30600.

Offered

Fall and Spring semesters.