CS - Computer Science
Create a foundation for computer science and the software development process. Emphasis on good design and programming techniques through practice in writing, running, and debugging programs. Study of a programming language which incorporates objects, structured control statements, classes, inheritance, strong data typing, and sub-programs with parameters. No programming experience expected.
3
Corequisites
CS 273
Weekly three-hour laboratory to support CS 203.
1
Corequisites
CS 203
Continue to build a computer science foundation. Study of intermediate programming language constructs: event handling, graphical user interfaces, threads, and networking. Introduction to the software engineering process and programming-in-the-large.
3
Prerequisites
CS 203 with a grade of C- or better.
Corequisites
CS 371
Continues the study of computer science and software engineering methodologies with the C programming language. Analysis of common data structures, time and space efficiency, stacks, queues, linked lists, trees, graphs, hash tables, recursion, searching, and sorting algorithms.
3
Prerequisites
CS 203 with a grade of C- or better.
Design, analysis and correctness proofs of important algorithms from areas such as combinatorics, seminumerical algorithms, data storage and retrieval, systems programming, and artificial intelligence. Includes a study of complexity theory.
3
Prerequisites
CS 305 with a grade of C- or better,
MTH 311,
EGR 361 or
MTH 461
Introduction to boolean and sequential logic. Introduction to computer system hardware including Arithmetic Logic Unit (ALU), main memory, cache memory, I/O devices, busses and interfaces, control unit, addressing techniques, and the MIPS assembly language.
3
Prerequisites
CS 305 with a grade of C- or better
Functions, structure, design, and problems of operating systems. Concepts and principles of operating system design and implementation including file system, CPU scheduling, memory management (including virtual memory), deadlocks in computer systems, concurrent processes and programming, threads, and protection.
3
Prerequisites
CS 305 with a grade of C- or better,
CS 333 or
EE 333
Software lifecycle models. Requirements engineering. Planning and managing software projects. Software design methods. System integration, software quality assurance, testing, and validation. Software maintenance.
3
Prerequisites
CS 301,
CS 305 with a grade of C- or better.
Comparative analysis of several modern high level languages in terms of data types and control structures, with emphasis on run-time behavior of programs.
3
Prerequisites
CS 305 with a grade of C- or better.
Introduction to finite automata, Turing machines, formal languages, and computability.
3
Prerequisites
CS 203 with a grade of C- or better,
MTH 311
Lexical analysis, syntactic analysis, type checking, and code generation. Introduction to optimization.
3
Prerequisites
CS 305 with a grade of C- or better,
CS 357,
CS 333 or
EE 333.
In-depth study of professional responsibility in the field of computer science. Students are expected to read journal papers, articles, and books, participate in class discussions, and give presentations.
2
Prerequisites
Upper division standing.
Weekly three-hour laboratory to support CS 301.
1
Corequisites
CS 301
Weekly 3-hour laboratory. Introduces UNIX commands and tools for software development and testing. Includes scripting languages. Replaces CS 373.
1
Prerequisites
CS 203 with a grade of C- or better.
The course focuses on developing and practicing techniques for rapid programming in a small team environment: approaches to problem assessment, selection of data structures and algorithms, implementation, and testing. Students will hone their skills by working in small teams to produce correct solutions to a wide variety of computing problems under time constraints.
1
Prerequisites
CS 305 with a grade of C- or better
The history and applications of artificial intelligence. Topics include: inference, knowledge representation, search, cognitive architecture, decision making under uncertainty, and machine learning.
3
Prerequisites
CS 305 with a grade of C- or better
Algorithmic and analysis techniques for biological data such as DNA, RNA, proteins, and gene expression. Topics include molecular biology, alignment and searching algorithms, sequence evolution algorithms, genetic trees, and analysis of microarray data. This course is interdisciplinary and assumes programming skills.
3
Prerequisites
MTH 201,
CS 203 with a grade of C- or better; one of the following:
BIO 205,
BIO 207,
CS 305 with a grade of C- or better
Cross Listed Courses
BIO 423
An examination of topics in computer graphics, including graphical output devices, line-drawing and clipping algorithms, representation and drawing of curves, techniques for transforming graphical images, and methods of modeling and rendering in three-dimensions.
3
Prerequisites
MTH 201,
CS 305 with a grade of C- or better
The design and implementation of databases with an emphasis on the use of relational database management systems (DBMS). Query languages, table and index design, query evaluation, transaction management, tuning, security.
3
Prerequisites
CS 305 with a grade of C- or better
Students will design, develop, and evaluate a web-based application. Emphasis on human factors, security, databases.
3
Prerequisites
CS 305 with a grade of C- or better
A broad first course in computer networks and internetworking. OSI and TCP/IP layered models, TCP/IP protocol suite, transmission media, local area networks, network and transport-layer protocols, internetworking, internet addressing and routing.
3
Prerequisites
CS 305 with a grade of C- or better
This course will provide an introduction to the field of computer game design. The philosophy, objectives, and history of this field will be explored. In addition, the course will emphasize practical applications of some of the more prevalent techniques.
3
Prerequisites
CS 305 with a grade of C- or better
Contemporary topics in Cybersecurity. Topics in this fast-moving field change from year to year, but each offering will introduce these core fundamentals: confidentiality, integrity, availability, access control, and defensive programming techniques.
3
Prerequisites
CS 203 with a C- or better,
CS 376
A major design experience based on the knowledge and skills acquired in earlier course work and incorporating appropriate standards and multiple realistic constraints. Projects have some combination of the following characteristics: realism, communication, exposure, teamwork, learning, and related opportunities. CS 483 and EGR 300 replace CS 480. Fee: $40.
2
Prerequisites
EGR 300
Continuation of a major design experience based on the knowledge and skills acquired in earlier course work and incorporating appropriate standards and multiple realistic constraints. Projects have some combination of the following characteristics: realism, communication, exposure, teamwork, learning, and related opportunities. Replaces CS 481. Fee: $40.
3
Prerequisites
CS 483
Selected study or project in computer science for upper-division students. Must be arranged between the student and an individual faculty member and subsequently approved by the dean of engineering. No more than three hours of directed study taken at the University may be used for elective credits to satisfy degree requirements.
Credit arranged.
Faculty-directed student research. Before enrolling, a student must consult with a faculty member to define the project. May be repeated for credit.
1-3
Prerequisites
Upper division standing.
Research, study, or original work under the direction of a faculty mentor, leading to a scholarly thesis document with a public presentation of results. Requires approval of thesis director, department chair, dean, and the director of the honors program, when appropriate.
Variable
Prerequisites
Senior standing; 3.0 G.P.A. in the thesis area or good standing in the honors program.
The history and applications of artificial intelligence. Topics include: inference, knowledge representation, search, cognitive architecture, decision making under uncertainty, and machine learning.
3
Algorithmic and analysis techniques for biological data such as DNA, RNA, proteins, and gene expression. Topics include molecular biology, alignment and searching algorithms, sequence evolution algorithms, genetic trees, and analysis of microarray data. This course is interdisciplinary and assumes programming skills.
3
An examination of topics in computer graphics, including graphical output devices, line-drawing and clipping algorithms, representation and drawing of curves, techniques for transforming graphical images, and methods of modeling and rendering in three-dimensions.
3
The design and implementation of databases with an emphasis on the use of relational database management systems (DBMS). Query languages, table and index design, query evaluation, transaction management, tuning, security.
3
Students will design, develop, and evaluate a web-based application. Emphasis on human factors, security, databases.
3
A broad first course in computer networks and internetworking. OSI and TCP/IP layered models, TCP/IP protocol suite, transmission media, local area networks, network and transport-layer protocols, internetworking, internet addressing and routing.
3
This course will provide an introduction to the field of computer game design. The philosophy, objectives, and history of this field will be explored. In addition, the course will emphasize practical applications of some of the more prevalent techniques.
3
Cryptography, program security, security in operating systems, security in computer networks, security administration and policies.
3
Faculty-directed student research. Before enrolling, a student must consult with a faculty member to define the project. May be repeated for credit.
1-3